![]() Usually freezing is the best practice when working with more complex sets. You might try switching the effects quality setting to the highest value - therefore you either have to sacrifice more resources, or freeze some tracks. ![]() So, when you're rendering - these effects are rendered with 'best' quality - therefore they might sound different. It is like this in order to spare some resources and not to lose the performance-oriented aspect of Live. ![]() Reverb - the rendering difference between the different quality modes is pretty obvious here). There are some effects in Live that have their default 'quality' settings set to normal instead of best (i.e. ![]() The reason this difference occurs is very simple: What you experience might be true indeed - in terms of different, not better quality.
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